Blackmarch Pistol Manstopper
Ol’ Rifle
Real images vs rendered sprites
A request idea: Give old Mosin-Nagant rifle to bandits and a 'new' remastered model of WW2 Mauser to humanists -> The best bolt-action rifle back in the future!
Real images vs rendered sprites
A request idea: Give old Mosin-Nagant rifle to bandits and a 'new' remastered model of WW2 Mauser to humanists -> The best bolt-action rifle back in the future!
Ol' Revolver / Rusty Niner / Machete / Bayoneted Rifle
These are my first weapon modding experiments. I was supposed to just quick draw one realistic Glock pistol, but then ended up modifying and remodelling a bunch of original sprites. Oh well.
Hunting Rifle / Scoped Rifle / Sniper Rifle
I'm not yet completely sure whether these kind of designs fit into Xpiratez/Xcom style or not, but I think I'll keep them coming at least for my personal use, because... um, maybe that's how I like to roll. ππ¨
Less or more sneaky; comes now in flip-flops
Once again it was fun to modify original artwork. Nothing extra special, although something alright. I think she is an interesting character...
XPiratez feels so fine Yarr, no need for improved gfx, Capn'! π that I've been playfully pondered creating concepts to an enormous feature addition: WASTELAND STRONGHOLDS, because it would be fun to own small pirate forts for a start, maybe just to see them being annihilated by some nasty creatures.
Same feature could enable an option to take control of some special mission areas afterwards and have their establishments as researchable booty or to manufacture stuff or train hands or whatever. Or maybe I should just make a comic out of this.
Vaults and tunnels would still be the best for the underground pirates' main campaign, besides being the mod's core idea, they are hard to spot and actual shelters. When playing on higher difficulties, it would be impossible to protect any noteworthy fort without smart power strategies and pricey hi-tech defence systems. However, some systems should always be simpler and more economically wise to be ground-based.
There was/is one tile, it looks like an industrial-sized microwave oven, which I would edit for my personal use to be a washing machine, so merry inhabitants over there could wash their six pixel underwear. Biggest of small modifications anyhow'sly happened to that same FRUNITURE [sic] terrain, but it seems that old LOFTs can handle the minor changes in size, keeping then these PCKs good pals with original MCDs.
...Gloomy Scenes is no longer downloadable
Lately I've been thinking about terrains, because it'd be cool to replace some of the polished ones with so-called rough XPZ ...