👣 I’m slowly developing my step-by-step to XPZ's terrain editing:
- If plans include customization, then create duplicates of terrains that are used generally around the mod’s tilesets and add files in via ruleset
- Swap vanilla palette (if used) to neopal666.pal or some special
- Remove unnecessary color mess and clean/fix a bit
- Recolor the used last color's shades (these baddies glow in night vision) to the corresponding first black & white color's shades
- Check and rework shadows, highlights and contrasts
- Add details, remodelings and redesigns
- There are three colors that lighten in NV, all in all 48 color indices, so, use them wisely for some Piratez styled night vision glowing effects
- Make sure that tile/s fits as well as possible with other tile/s
- Compose new ideas, possibilities and enjoy work done💯
BTW, one terrain PCK was corrupted, but I got it opened via old MCDEdit👌 Wohoo!